Basiliek - Unreal 4
The subject in this video is a Dutch church from the 15th century in a small city called Hulst.
In this visualization I tried to show the beautiful structure of this church in its environment.
Rendering done real-time with Unreal 4 engine, modeling and texturing with Maya and Substance Designer.
In this visualization I tried to show the beautiful structure of this church in its environment.
Rendering done real-time with Unreal 4 engine, modeling and texturing with Maya and Substance Designer.